PLAYER DEMO Β· LuckyStar Casino skin
πŸͺ™0PTS
SEASON 3 Β· BATTLE PASS
Treasure Run πŸ΄β€β˜ οΈ
Ends in 18d 06h
0 Season XP
Two lanes, Fortnite-style: free lane for everyone, πŸ’Ž premium lane pays bigger on every tier. Season XP resets each season β€” lifetime points and VIP status never do.

Your progression

1

Milestone map β€” Season: Treasure Run πŸ΄β€β˜ οΈ

Each milestone unlocks a reward. Earn points from anything you do β€” the map fills itself.

Login streak πŸ”₯

Day 5 = free Wheel Spin Β· Day 7 = Gold Chest. 1 streak-freeze available.

Missions

πŸ’° Community points jackpot

0
Grows with every bet on site. Drops when something big happens β€” 3 blackjacks in a row, a 500Γ— slot win, a last-second acca save. Every active player shares the drop.

⚽ Sports boosts

Tonight: United vs City β€” free predictor, 200 pts if you call it:
Also live: 5+ leg acca β†’ free wheel spin Β· bet-builder β†’ 150 pts Β· acca insurance paid in points

πŸ”œ Next season preview β€” locked until Season 3 ends

COD-style anticipation: players see exactly what they're missing. Operators schedule seasons quarters ahead.

⭐ Points Slot β€” β€œStar Burst-ish”

πŸ’Ž
⭐
7️⃣
Stake: 50 pts Β· pays up to 5,000 pts or real free spins

🎑 Reward Wheel

πŸ”»
Free spins land here from triggers & milestones

🎫 Scratch Card

250 PTSscratch to reveal

🧰 Mystery Chest

🧰
Chests drop from milestones, streaks & deposits

🎲 Double or Nothing

🟣
Gamble your points to win more points. 48% win chance β€” shown, not hidden.
Points games run at ~100% points-RTP and can pay non-point prizes (free spins, tickets, prize-draw entries). No blackjack/baccarat formats.

🎱 Activity Bingo β€” weekly card

Squares daub themselves as you play β€” no claiming needed.
βœ… Any line (row, column, diagonal) = 500 pts
πŸ† Full house = 5,000 pts + Gold Chest
New card every Monday. Operator picks the 16 behaviours per segment β€” a new-player card looks different from a VIP card.

Redeem your points

Gift cards & physical prizes fulfilled via gifting API partners (Gift & Go / Runa-style). Operator sets all conversion rates.

VIP tiers β€” driven by 90-day points accrual

Reward inbox β€” unclaimed rewards

⚑ Trigger rules β€” who gets what

When…For segment…Award…CapsStatus
Eligibility filters on every rule: segment, VIP tier, jurisdiction, RG status. At-risk players are auto-excluded from spend/loss triggers.

βš™ Core settings

Points earned per €1 wagered (default)
Monthly prize budget (€)
Points β†’ bonus conversion200 pts = €1 Β· edit in πŸͺ™ Points Economy
VIP earn multipliers1Γ— / 1.25Γ— / 1.5Γ— / 2Γ— Β· edit in πŸ‘‘ VIP Tiers
This page is the summary β€” every default can be overridden in the sections on the left. Take the out-of-the-box package or tune every knob.

πŸ“ˆ Projections β€” this month

Projected reward cost
Budget utilisation (forecast)
Points liability outstanding€4,120
Budget burn-down (spent so far: )

Predicted KPI uplift (vs holdout)

Weekly login frequency+24%
Deposit frequency+11%
90-day retention+16%
Cost per incremental € NGR€0.31
Projections from your last 60 days of campaign data. Every campaign runs against a holdout group by default, so uplift numbers are measured, not promised. Hard budget cap: mechanics pause automatically when the budget is spent.

πŸ—“ Seasons & battle pass

πŸŽ› Mechanics studio

Every mechanic ships with sensible defaults β€” take the package as-is, or tune every knob. Costs recalculate live.

πŸͺ™ Points economy

πŸ‘‘ VIP tier editor

πŸ›οΈ Prize shop manager

πŸ’° Community jackpot

🎯 Segments β€” filter who gets what

🎨 Theming & skin

πŸ”’ Compliance & data

Anonymise player data (pseudonymised IDs, hashed PII)

Live event feed

Simulate player events β†’
πŸͺ™